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 Post subject: Bots for TF2
PostPosted: Thu Mar 12, 2009 3:42 am 
Cm1
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Joined: Sun Mar 16, 2008 1:35 am
Posts: 140
Code:
RCBot2 for TF2 beta 0.4 : Posted By cheeseh at 2009-02-03,15:36:28

   
  due to demand,

0.4
TF2 updates

- fixed bots not looking at enemies shooting them from behind
- fixed heavys from jumping whilst shooting
- fixed taunting bots from moving and shooting
- helped bots not shooting correctly & not seeing enemies on ledges above them
- medics healing
- medics ubercharging (only when healing player is low on health or medic is low on health at the moment)
- new waypoint version (For use with CP/PL maps / not supported yet)
- added waypoint radius' (use 'rcbot waypoint drawtype 1')
- added waypoint areas (for different map types soon)
- possible crash bug fixes
- improved snipers
- bots now look ahead of where they want to go (gives some more realism)
- stopped bots from using rocketjump/double jump waypoints if they cant use it
- added 'defend' waypoint type
- added 'rcbot_defrate' rate at which defensive bot classes defend at (default 0.35)
- changed rocket jump code again!
- reduce bot speeds again!
- improved engineer building
- added teleporter entrance / teleporter exit waypoints
- engineers build teleporters
- engineers upgrade teleporters and dispensers
- engineers stay by sentry and hit it with wrench occasionally if nothing else to do
- added 'rcbot_wpt_pathdist' command, use to reduce/increase distance for automatic waypoint paths to be made at


Download attached.

I think its worth a try, will do this when I get back home.


Attachments:
File comment: TF2 Bots
RCbot2_TF2_Alpha0.4.zip [360.7 KiB]
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 Post subject:
PostPosted: Thu Mar 12, 2009 1:09 pm 
Cm1
User avatar

Joined: Sun Nov 23, 2008 10:58 am
Posts: 18
ive seen youtube videos of this.
the bots just run into the intel room/cp without any sort of strategy , heavies jumping while shooting, medics ubering eney spies, snipers camping in the enemy base to snipe, engineer building dispenser right in front of spawn room and sg in an area where no enemy comes + loads of other nonsense :lol:


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